In Part Three of our .NET MAUI Deep-Dive, we look at adding styling, CSS, navigation, device features, connectivity and more.
In part two of our deep-dive into .NET MAUI, we build out our MAUI app. Looking at navigation, adding Shell, building a Model and more.
.NET 6 went into its first preview in the middle of February. Though it is not due for release until November, .NET Multi-platform App UI (MAUI) is worth taking a look a look at now. It is something to understand and get excited about, with a lot of changes coming.
The .NET conference of last week had large segments devoted to Xamarin and we thought this was a good time to take a look at Xamarin.Forms 5.0.
Support for iOS 14 and Xcode 12 accompanied Apple’s Xcode 12 GM release, meaning it is now possible to build Xamarin.Forms for iOS and Xamarin.iOS apps with Xcode 12 GM and present your iOS 14, tvOS 14 and watchOS7 apps in the Apple App Store.
Xamarin.Forms 4.7 was released in June with a host of improvements. As with all Xamarin.Forms releases, every feature update brings you more customisation, faster coding and an expansion of options to create with.
Google and Apple have produced Exposure Notification APIs through Bluetooth Low Energy to aid in contact tracing. The Xamarin team has been following the development closely and the first preview of bindings for Android and iOS Exposure APIs is now out.
Xamarin.Forms regular updates bring us a range of improvements. An interesting new feature from version 3.6 was the addition of Material Design controls from Google which allows you to match the default Android experience. Xamarin.Forms 4.6 is now building on this addition with further bindings to the Google library and added styling support.
April brought us the release of Xamarin.Essentials 1.5, bringing us further simplification of intricate native features.
July was a big month for Xamarin – with the first-ever Xamarin Developer Summit. With that, came a lot of new feature and upgrade announcements.